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The Legend of Zelda remake - [School Project]

(Made in January 2023)
We had the pleasure to welcome Julian Nguyen You for a masterclass on environmental art in January, and he asked us to pick a retro game and draw an environmental concept art for a remake. The concept had to show what kind of remake and what vibe we wanted to give through said remake. I obviously picked The Legend of Zelda, being a huge Zelda fan, and decided to combine it with another one of my favorite games - Hades, from Supergiant Games, with the camera placements. The map and UI are inspired by Phantom Hourglass and BotW.
This is one of my favorite projects and piece I've ever done, and I loved working on the lighting and the isometric perspective. It was a first for me, and it's definitely something I'll be redoing.

First sketch, perspective search. Made in 2023.

First sketch, perspective search. Made in 2023.

First sketch, perspective search. Made in 2023.

First sketch, perspective search. Made in 2023.

First sketch, perspective search. Made in 2023.

First sketch, perspective search. Made in 2023.

Final sketch, environmental and lighting search. Made in 2023.

Final sketch, environmental and lighting search. Made in 2023.

Final sketch, lining. Made in 2023.

Final sketch, lining. Made in 2023.

Flat colors version 1, scratched. Made in 2023.

Flat colors version 1, scratched. Made in 2023.

Lighting version 1, scratched. Made in 2023.

Lighting version 1, scratched. Made in 2023.

Flat colors, final version. Made in 2023.

Flat colors, final version. Made in 2023.

Final piece, no UI. Made in 2023.

Final piece, no UI. Made in 2023.

TLoZ remake environmental concept. Made in 2023.

TLoZ remake environmental concept. Made in 2023.

Speedpaint. Made in 2023, edited in 2026.